Cable Aéreo Línea 3

This is an application currently under review through AppLab in Meta Quest stores for its deploy.

23/05/2023

This is an application created for the Mayor's Office of Manizales, Colombia as a simulation of a future construction. It is a virtual reality simulation where the user can make a complete tour of the Air Cable Line 3 having a tutorial, a gameflow where the player is fully guided through the steps to follow, a realistic physics system and a great performance for VR devices.
This is an application released for the Meta Quest AppLab.

Accomplishment

  • Performed the Level Design of the project, creating a Game Design Document and a complete Level Flow using Milanote.
  • Performed Scrum Master work, managing the tasks of modelers, artists and other developers taking into account the sprint time, backlog, review, feedback, among other things.
  • Team members were trained on git and github.
  • The base project was created, uploaded to github and different submodules were created for the use of modelers within the 3D team.
  • Performance tasks were performed to reduce batches (and drawcalls) within the project, having a goal of less than 200 batches per scene. For this we used different performance tools such as Occlusion Culling, Meshes and Materials reduction and unification, LODs, Retopology, Light Baking, Quality Perform, Texture Optimization.
  • Creation of the level flow at the programming level, it can be noted that the user can go through the entire project from start to finish. This, creating some scripts managers that would work as dependency injections inside the simulation.
  • Performed level art work.
  • Implementation of debug forms such as the use of Rider, Quantum Console, Development builds, among others.
  • Implementation of Atlassian's git workflow.
  • Creation of a desktop mode when the user does not have a VR device.
  • Creation of NCPs.
  • Enhancement of XR code base in Unity.
  • AppLab submission.